Compliment that with an easy-to-use interface that's either touch or d-pad enabled, as well as bright, DS-friendly iconography and true Madden-like backdrops based on your user-assigned favorite team. Upon booting up the Madden 08 you'll find compressed video (top screen only) set to music that does a nice job of setting the tone. Add local multi-card for up to seven players, single card download play for two players (that's right, full games with only one purchase), mini-games, and Wi-Fi to the equation and you have a game that, while still flawed in some aspects of execution, is a far better offering than any other DS football game. Hell, there are options in Madden DS that aren't even in the Wii version. This year's Madden couples some great interface presentation with decent 3D work on DS, plenty of EA audio taken from the console versions (the track list, while much smaller, is made up of the same songs), and a ton of options. This time around the vastly improved Madden 08 isn't a less-than-enjoyable experience due to some huge single issue or game-ending bug like it was last year, but it still has a compilation of issues that keep it from being an amazing game of arcade/sim football. Hey, we understand, why not take it back to its roots? Well, the issue was fixed, but it wasn't exactly the "overhauled gameplay" we were expecting, as the team embraced the classic "golf meter" for power and accuracy once again. The stylus control was simply broken in 2007, and this year's Madden promises to fix that issue, and capitalize on another year of DS dev time. Last year we were a fan of the still-glitchy and simply "so-so" gameplay aside from one major issue: Kicking.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |